FIRING LIMITATIONS [6.3]

Firing Priorities:
1]Units with whom they are exchanging fire or enemy Units that have declared a charge on the firing Unit.
2]The enemy Unit that is closest to the front if within Short range.
3]The enemy Unit that is closest within the firing arc.
4]The enemy Unit that fires at or charges an adjacent friendly Unit.
5]Other enemy Units within range.

Firing Arc:
45° = S, T, CM, ART, CL with crossbows, handguns or harquebus;
360°= other CL, CGL, CGP, W

Opportunity point blank fire
only permitted for Longbow A others count short range

No. D6 = VBU + Weapon modifier + Tactical Modifiers

FIRE TABLE [6.1] (a unit may only fire once per turn. Rating - INF/MTD)

Troops

5U
Point Blank

15U
Short

30U
Long

80U
Extreme

Longbow A

3/5

0/2

-1/1

No

Longbow B

2/4

0/1

-2/0

No

Short bow A

2/4

0/1

-3/0

No

Short bow B

2/3

-1/0

No/-1

No

Composite Bow A

3/5

0/1

-2/-1

No

Composite Bow B

2/4

0/1

-4/-3

No

Composite Bow C

1/2

-2/0

-4/-3

No

Crossbow A

4/5

0/2

-2/0

No

Crossbow B

2/3

0/1

No

No

Handgun

2/3

-1/0

No

No

Arquebus A

4/5

1/2

-2/-1

No

Arquebus B

3/4

1/2

No

No

Musket

4/5

2/3

-1/0

No

Javelin

2/3

-1/0

No

No

Sling

2/3

0/1

No

No

Artillery A

2

4

3

0

Artillery B

3

3

2

No

Artillery C

No

3

2

0

Various Weapons

1

0

No

No

MODIFIERS MODIFIERS TO THE NUMBER OF DICE

-1 for each movement phase performed that turn by the firer, except for S and FL armed with javelins that can move (only 1 phase] and fire without penalties.

-1 if the firer is Disordered.

-2 for indirect fire (6.4], unless otherwise specified in the Army List

-2 when other units including ART firing at S, CL and ART.

-1 If S or CL are firing at other S or CL

-2 when firing at Units on the edge of a wood.

-2 for non-artillery firing at Units behind fortifications.

-1 if Artillery is firing at Units behind fortifications.

-1 when firing at troops that have declared they are Evading.

-1 when non-Artillery fire at Wagenburg or troops behind pavises or other wooden protection.

+2 for Artillery when firing at Large Units or Groups in column or Wagenburg.

+1 when firing at stationary Chariots.

TERRAIN [3.1]

Visibility Thru

Firing

Gentle Hills

15U
5U over Crest

No effect

Roads

No Limit

No Effect

Broken Ground
(rocks, scrub, cultivated fields)

No Limit

No effect

Steep Hills

5U

No effect

Woods & Forests

5U

Firing at unit on edge -2D6

Other Difficult Terrain
(Swamps, Dunes, enclosed fields )

15U

No effect

BUA [ 3.1.3, p19]

N/A

Only Artillery may fire at

Dry River

N/A

No effect

Normal River

N/A

No effect

Deep River

N/A

No effect